Some Final Remarks: Open Source and Free Music
With this post I'm closing the series about my album Constant Change. There is a lot more I could report about. Lessons I learned, ideas I had. I'm trying to stick to two topics: free software and free music.
The whole project was conducted using free software. There are too many programs involved to mention all of them. To name a few outstanding ones: Ardour was used as Digital Audio Workstation. If you're interested in Linux and Recording, please do donate. The only sequencer in use was Seq24 which is still not fully stable but still very simple to use. The cover artwork was done entirely with Open Office. It may be not the finest one of the DTP tools but it does the job. All background pictures of sleeve, cover, and label were taken using a horribly cheap China-made Lomo-style camera made from plastics. This camera takes four pictures in one second and the outcome tends to be rather experimental.
The plan to release this album under the terms of a Creative Commons (CC) license came up before it was even started. It should be made using free software and it should be free. Later on I found that this enabled me to use many great samples from Freesound. Does CC licensed music keep artists from having success? I don't think so. But you can make the best music in the world, or the worst. It will not be a primary factor for your success. There seem to be only a few listeners choosing their music according to how good or bad it is. I think most people don't even consider what they like and what they don't. At least with a certain tendency they like what is advertised the best. And that's when record companies come into play. And that's where CC licensed music drops out.
Myspace and last.fm profiles won't help artists with this respect. Who uses the buggy CCHits? There is virtually no radio play for CC licensed music. And often times those artists create music they like and don't care about the masses. (Again that's when record companies... yeah.) So in case you're a free music advertisement specialist, get in touch.
Meanwhile I'll make some plans for my next project.
The whole project was conducted using free software. There are too many programs involved to mention all of them. To name a few outstanding ones: Ardour was used as Digital Audio Workstation. If you're interested in Linux and Recording, please do donate. The only sequencer in use was Seq24 which is still not fully stable but still very simple to use. The cover artwork was done entirely with Open Office. It may be not the finest one of the DTP tools but it does the job. All background pictures of sleeve, cover, and label were taken using a horribly cheap China-made Lomo-style camera made from plastics. This camera takes four pictures in one second and the outcome tends to be rather experimental.
The plan to release this album under the terms of a Creative Commons (CC) license came up before it was even started. It should be made using free software and it should be free. Later on I found that this enabled me to use many great samples from Freesound. Does CC licensed music keep artists from having success? I don't think so. But you can make the best music in the world, or the worst. It will not be a primary factor for your success. There seem to be only a few listeners choosing their music according to how good or bad it is. I think most people don't even consider what they like and what they don't. At least with a certain tendency they like what is advertised the best. And that's when record companies come into play. And that's where CC licensed music drops out.
Myspace and last.fm profiles won't help artists with this respect. Who uses the buggy CCHits? There is virtually no radio play for CC licensed music. And often times those artists create music they like and don't care about the masses. (Again that's when record companies... yeah.) So in case you're a free music advertisement specialist, get in touch.
Meanwhile I'll make some plans for my next project.





